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CustomNode public function has script level access only
Really have no clue of what's going on. It seems that when you extend a CustomNode and add to it some extra public functions is only possible to access them through script level code:

//Field.fx
public abstract class Field extends CustomNode {
public var label: String;
}

//FieldTypeA.fx
public class FieldTypeA extends Field {
public var value: Integer = 0;
override protected function create(): Node {
Text {
content: bind value.toString()
font: Font.font("Sans Serif", 20)
textOrigin: TextOrigin.TOP
}
}
public function increment(): Integer {
value++;
}
}

//MainThatWorks.fx
//Ok: It Works
var field = FieldTypeA {};
field.increment();
field.increment();

Stage {
title : "Test CustomNode public funtion"
scene: Scene {
width: 200
height: 200
content: [field]
}
}

//MainThatDoesntWork.fx
Stage {
var field = FieldTypeA {};
field.increment();
field.increment();

title : "Test CustomNode public funtion"
scene: Scene {
width: 200
height: 200
content: [field]
}
}


Whats wrong?
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